The Girl in the Arcade Vol. 1

The Girl in the Arcade Vol. 1

Author: Okushou

Publisher: Seven Seas Entertainment

Published: 2022-03-08

Total Pages: 168

ISBN-13: 168579050X

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At his job working in an arcade, "Mobuo" gets pretty much ignored by everyone--even his nickname references the way he blends into the background like some kind of NPC. All that changes when gorgeous, larger-than-life Yaegashi Nanora barges into the place and demands his help learning the ins and outs of the arcade's trickiest games. And did she just ask him out?! One thing's for sure, it's the beginning of a summer full of arcade fun and simmering sexual tension!


Book Synopsis The Girl in the Arcade Vol. 1 by : Okushou

Download or read book The Girl in the Arcade Vol. 1 written by Okushou and published by Seven Seas Entertainment. This book was released on 2022-03-08 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: At his job working in an arcade, "Mobuo" gets pretty much ignored by everyone--even his nickname references the way he blends into the background like some kind of NPC. All that changes when gorgeous, larger-than-life Yaegashi Nanora barges into the place and demands his help learning the ins and outs of the arcade's trickiest games. And did she just ask him out?! One thing's for sure, it's the beginning of a summer full of arcade fun and simmering sexual tension!


The Girl in the Arcade Vol. 1

The Girl in the Arcade Vol. 1

Author: Okushou

Publisher: National Geographic Books

Published: 2022-03-08

Total Pages: 0

ISBN-13: 1648277942

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Boy meets girl at the arcade in this sexy, slapstick comedy! At his job working in an arcade, “Mobuo” gets pretty much ignored by everyone–even his nickname references the way he blends into the background like some kind of NPC. All that changes when gorgeous, larger-than-life Yaegashi Nanora barges into the place and demands his help learning the ins and outs of the arcade’s trickiest games. And did she just ask him out?! One thing’s for sure, it’s the beginning of a summer full of arcade fun and simmering sexual tension!


Book Synopsis The Girl in the Arcade Vol. 1 by : Okushou

Download or read book The Girl in the Arcade Vol. 1 written by Okushou and published by National Geographic Books. This book was released on 2022-03-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boy meets girl at the arcade in this sexy, slapstick comedy! At his job working in an arcade, “Mobuo” gets pretty much ignored by everyone–even his nickname references the way he blends into the background like some kind of NPC. All that changes when gorgeous, larger-than-life Yaegashi Nanora barges into the place and demands his help learning the ins and outs of the arcade’s trickiest games. And did she just ask him out?! One thing’s for sure, it’s the beginning of a summer full of arcade fun and simmering sexual tension!


The Girl in the Arcade Vol. 2

The Girl in the Arcade Vol. 2

Author: Okushou

Publisher: National Geographic Books

Published: 2022-08-30

Total Pages: 0

ISBN-13: 1638582955

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A NEW CHALLENGER APPEARS! The plain and nondescript “Mobuo” has been showing the boisterous Yaegashi the ins and outs of the arcade’s trickiest games. Just as they are getting into a DDR-style rhythm, Mobuo’s childhood friend Shinomiya Shigure tries to cut into the dance. Confrontation forces Yaegashi to realize her true feelings. With two girls vying for Mobuo’s attention, the competition is about to get hot and heavy with both love and games!


Book Synopsis The Girl in the Arcade Vol. 2 by : Okushou

Download or read book The Girl in the Arcade Vol. 2 written by Okushou and published by National Geographic Books. This book was released on 2022-08-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A NEW CHALLENGER APPEARS! The plain and nondescript “Mobuo” has been showing the boisterous Yaegashi the ins and outs of the arcade’s trickiest games. Just as they are getting into a DDR-style rhythm, Mobuo’s childhood friend Shinomiya Shigure tries to cut into the dance. Confrontation forces Yaegashi to realize her true feelings. With two girls vying for Mobuo’s attention, the competition is about to get hot and heavy with both love and games!


The Girl in the Arcade Vol. 2

The Girl in the Arcade Vol. 2

Author: Okushou

Publisher: Seven Seas Entertainment

Published: 2022-08-30

Total Pages: 166

ISBN-13: 1685790518

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The plain and nondescript "Mobuo" has been showing the boisterous Yaegashi the ins and outs of the arcade's trickiest games. Just as they are getting into a DDR-style rhythm, Mobuo's childhood friend Shinomiya Shigure tries to cut into the dance. Confrontation forces Yaegashi to realize her true feelings. With two girls vying for Mobuo's attention, the competition is about to get hot and heavy with both love and games!


Book Synopsis The Girl in the Arcade Vol. 2 by : Okushou

Download or read book The Girl in the Arcade Vol. 2 written by Okushou and published by Seven Seas Entertainment. This book was released on 2022-08-30 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: The plain and nondescript "Mobuo" has been showing the boisterous Yaegashi the ins and outs of the arcade's trickiest games. Just as they are getting into a DDR-style rhythm, Mobuo's childhood friend Shinomiya Shigure tries to cut into the dance. Confrontation forces Yaegashi to realize her true feelings. With two girls vying for Mobuo's attention, the competition is about to get hot and heavy with both love and games!


The Girl in the Arcade Vol. 3

The Girl in the Arcade Vol. 3

Author: Okushou

Publisher: Seven Seas Entertainment

Published: 2023-03-07

Total Pages: 166

ISBN-13:

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Rarara has entered the game! This new rival for Mobuo's affections means Nanora and Shigure will have to take their competition up a notch. Their hot springs getaway is filled with trials and tribulations. A livestream showcase almost turns into a blooper reel as each girl tries to find the cheat code to Mobuo's heart. His unexpected popularity with the ladies is turning his life upside down, but who is Mobuo destined to be with?!


Book Synopsis The Girl in the Arcade Vol. 3 by : Okushou

Download or read book The Girl in the Arcade Vol. 3 written by Okushou and published by Seven Seas Entertainment. This book was released on 2023-03-07 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rarara has entered the game! This new rival for Mobuo's affections means Nanora and Shigure will have to take their competition up a notch. Their hot springs getaway is filled with trials and tribulations. A livestream showcase almost turns into a blooper reel as each girl tries to find the cheat code to Mobuo's heart. His unexpected popularity with the ladies is turning his life upside down, but who is Mobuo destined to be with?!


Dino Trouble

Dino Trouble

Author: Nate Bitt

Publisher: Simon and Schuster

Published: 2022-02-15

Total Pages: 144

ISBN-13: 1665904658

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Travis and Journey are best friends who love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, so when they learn the danger of the games coming to life they must save the world from pixelated enemies.


Book Synopsis Dino Trouble by : Nate Bitt

Download or read book Dino Trouble written by Nate Bitt and published by Simon and Schuster. This book was released on 2022-02-15 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Travis and Journey are best friends who love going to Arcade World, a mysterious arcade filled with video games no one has ever heard of, so when they learn the danger of the games coming to life they must save the world from pixelated enemies.


Abenobashi

Abenobashi

Author: GAINAX (Firm)

Publisher:

Published: 2008

Total Pages: 205

ISBN-13: 9781435220096

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Sasshi's best gal pal, Arumi, is about to move away; adding insult to injury, his neighborhood is being demolished.


Book Synopsis Abenobashi by : GAINAX (Firm)

Download or read book Abenobashi written by GAINAX (Firm) and published by . This book was released on 2008 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sasshi's best gal pal, Arumi, is about to move away; adding insult to injury, his neighborhood is being demolished.


Penny Arcade: Attack of the bacon robots!

Penny Arcade: Attack of the bacon robots!

Author: Jerry Holkins

Publisher:

Published: 2006

Total Pages: 180

ISBN-13:

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Collects the first two years of the most popular webcomic of all time, about two friends, Tycho and Gabe, who spend most of their time gaming.


Book Synopsis Penny Arcade: Attack of the bacon robots! by : Jerry Holkins

Download or read book Penny Arcade: Attack of the bacon robots! written by Jerry Holkins and published by . This book was released on 2006 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collects the first two years of the most popular webcomic of all time, about two friends, Tycho and Gabe, who spend most of their time gaming.


Arcade Game Flyer Art

Arcade Game Flyer Art

Author: Classic Arcade Grafix

Publisher: Classic Arcade Grafix Incorporated

Published: 2015-04-08

Total Pages: 770

ISBN-13: 9781943257010

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Over 750 Full Page Arcade Flyer Images For Games From the 1950's to The 1970's Arcades have always been centers of excitement. The operators wanted them to be exciting and they were always looking for the newest and most attractive games. How did they find games in a time when there were no multimedia presentations, no television commercials advertising video games, no in-store demonstrations? The answer is Flyers! Gaming companies sent flyers to showcase their latest games and to entice arcade operators into buying their latest creations. The early flyers are by far the most interesting. The game designs they depict are highly creative and unusual. The choices they made about what to show and what not to show, how to describe the game and what not to say are fascinating. Very few EM(Electro Mechanical) games had photos of the actual game play. That was left to the imaginations of the reader. The objective of arcade operators then was no different than it is today. They wanted to pick games that would keep customers coming back and spending more money. People were just as fascinated by a new technology in the 1950's and 60's as they are today. A flyer that could promise something new and innovative could generate significant sales to operators. Whether or not that translated into customer interest was something else. Flyers were considered disposable. In their day they were basically junk mail. Who would have thought they would be collectors items in twenty years. Now many are extremely valuable. Flyers are not only collectible but are used during restorations and re-creations of older games. Sometimes a flyer is the only reference available for a restorer to see how an original game should look. Flyers can also have invaluable information about the operation of a game that may not be obvious to the player or restorer. Flyers are a combination of marketing and art. Flyers started off as black and white prints. Then single colors were introduced along with the black text. When four color printing became more common, flyers became colorful. Eventually both sides were printed and in later games, flyers became multi-page brochures. Today, flyers for older games are prized by collectors. When a collector finds that special, rare game, he must have the flyer to frame and display next to it so he can show it off to visitors. Flyers also substitute for those games collectors want, but cannot afford or cannot find, or simply do not have room to keep. This book documents the history of flyers from the 1950's into the 1970's. It is by no means complete, but it represents a significant number of games and other products related to arcade and vending.


Book Synopsis Arcade Game Flyer Art by : Classic Arcade Grafix

Download or read book Arcade Game Flyer Art written by Classic Arcade Grafix and published by Classic Arcade Grafix Incorporated. This book was released on 2015-04-08 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 750 Full Page Arcade Flyer Images For Games From the 1950's to The 1970's Arcades have always been centers of excitement. The operators wanted them to be exciting and they were always looking for the newest and most attractive games. How did they find games in a time when there were no multimedia presentations, no television commercials advertising video games, no in-store demonstrations? The answer is Flyers! Gaming companies sent flyers to showcase their latest games and to entice arcade operators into buying their latest creations. The early flyers are by far the most interesting. The game designs they depict are highly creative and unusual. The choices they made about what to show and what not to show, how to describe the game and what not to say are fascinating. Very few EM(Electro Mechanical) games had photos of the actual game play. That was left to the imaginations of the reader. The objective of arcade operators then was no different than it is today. They wanted to pick games that would keep customers coming back and spending more money. People were just as fascinated by a new technology in the 1950's and 60's as they are today. A flyer that could promise something new and innovative could generate significant sales to operators. Whether or not that translated into customer interest was something else. Flyers were considered disposable. In their day they were basically junk mail. Who would have thought they would be collectors items in twenty years. Now many are extremely valuable. Flyers are not only collectible but are used during restorations and re-creations of older games. Sometimes a flyer is the only reference available for a restorer to see how an original game should look. Flyers can also have invaluable information about the operation of a game that may not be obvious to the player or restorer. Flyers are a combination of marketing and art. Flyers started off as black and white prints. Then single colors were introduced along with the black text. When four color printing became more common, flyers became colorful. Eventually both sides were printed and in later games, flyers became multi-page brochures. Today, flyers for older games are prized by collectors. When a collector finds that special, rare game, he must have the flyer to frame and display next to it so he can show it off to visitors. Flyers also substitute for those games collectors want, but cannot afford or cannot find, or simply do not have room to keep. This book documents the history of flyers from the 1950's into the 1970's. It is by no means complete, but it represents a significant number of games and other products related to arcade and vending.


The Untold History of Japanese Game Developers

The Untold History of Japanese Game Developers

Author: John Szczepaniak

Publisher: Createspace Independent Publishing Platform

Published: 2015-11-04

Total Pages: 0

ISBN-13: 9781518655319

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Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.


Book Synopsis The Untold History of Japanese Game Developers by : John Szczepaniak

Download or read book The Untold History of Japanese Game Developers written by John Szczepaniak and published by Createspace Independent Publishing Platform. This book was released on 2015-11-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.